![call of duty 4 pc reviews call of duty 4 pc reviews](http://1.bp.blogspot.com/-qkXsMNWRLhc/Ub2phuEwcSI/AAAAAAAAAdc/d0vnxrMh_lc/s1600/call-of-duty-4-modern-warfare-windows-screenshot-helicopter+abuzzergamesssssss.jpg)
I savored every moment of that mission I took out every last bad guy on the grounds and in the buildings, and I cut the power to every building.
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Thwip! The freedom to tackle the buildings in any order you choose makes it feel full of possibilities: you can take any entrance in each one, and optionally search the outside to find the electrical main to kill the lights and enhance your stealthy hunting capabilities. Ghillied Back Upīut perhaps my favorite mission is also its biggest: an “All Ghillied Up” homage that has you and Captain Price skulking through a small town, silencers ready, taking out bad guys with single shots to the head.
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It’s something we’ve never seen in the series before, and it’s a clever flip of the script that helps make Modern Warfare more tense and interesting by taking the action down a notch or two so that it can then ratchet it up again for greater effect. In this sequence, you use the surveillance cameras to survey each room and tell her where and when to move over the phone. This Call of Duty even throws a smart curveball at you about halfway through by taking the gun out of your hands completely and switching to stealth as you guide a civilian through a terrorist-overrun embassy. This is one of the best linear first-person shooter campaigns I've played in a good while. Or when you fly explosive-rigged drones into enemy helicopters or paint targets for missile strikes. Modern Warfare delights most when it surprises, like when you have to engage in tense close-quarters combat to clean out the enemy from small, multi-story houses – often when it’s pitch-black outside of your night-vision goggles. Sure, we’ve done the run-of-the-mill street battles a million times before in this series, but here you’re never doing them for very long without something unexpected happening. It is one of the best linear first-person shooter campaigns I’ve played in a good while, thanks to an exciting pace across its five-ish-hour story that, notably, is always mixing up the gameplay. Still, just because Modern Warfare doesn’t have a lot of bite behind its bark doesn’t mean it’s not a great action ride. That’s disappointing, because I’d really hoped this story would really have something meaningful to say about the soul-affecting nature of war in a time when the United States has been involved in so many conflicts for so long. But even in Modern Warfare’s biggest moment – a showdown with a generically named enemy lieutenant called The Butcher – Infinity Ward wanders near the moral line but never actually steps up to or over it. That’s not to say that uncomfortable, morally gray things don’t happen in this campaign they do, and sometimes those events are directly in your control. That’s right: it’s cool to shoot at Russia again. The US team is led by memorably mustachioed fan-favorite Captain John Price, while the sister and brother duo of Farah and Hamir head up an insurgency movement fighting to push Russian forces out of their fictional home country of Urzikstan. The plot of Modern Warfare’s rebooted storyline starts out trying to blur the lines between good and bad, but it ends up quickly establishing the good guys as very clearly good.